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Diff for /wine4/wine/dlls/wsock32/tests/wsock32_main.c between version 1.32 and 1.33

version 1.32, 2005/02/25 07:07:32 version 1.33, 2005/03/01 04:26:32
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    On a 650 Mhz Linux system with tcpdump running, it takes 8 seconds. */    On a 650 Mhz Linux system with tcpdump running, it takes 8 seconds. */
 #define TEST_TIMEOUT 20 #define TEST_TIMEOUT 20
  
 /* we often pass this size by reference */  
 int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);  
   
 /* global test data; server sends it to client, then client verifies it */ /* global test data; server sends it to client, then client verifies it */
 char *gTestData; char *gTestData;
  
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 static int BlockingServer_Init(int type, SOCKET *sock, SOCKADDR_IN *addr) static int BlockingServer_Init(int type, SOCKET *sock, SOCKADDR_IN *addr)
 { {
         /* BlockingServer_Init creates socket sock of type type and returns assigned port number in addr.          /* BlockingServer_Init creates socket sock of type type and
            returns server port number */             returns assigned port number in addr. */
  
         SOCKADDR_IN tmpAddr;         SOCKADDR_IN tmpAddr;
         int bindOK;         int bindOK;
         int listenReturn;         int listenReturn;
           int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);
  
         /* create socket */         /* create socket */
         *sock = socket(AF_INET, type, 0);         *sock = socket(AF_INET, type, 0);
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         addr->sin_port = htons(0);         addr->sin_port = htons(0);
  
         /* bind socket to port */         /* bind socket to port */
         bindOK = !bind(*sock, (const SOCKADDR *) addr, sizeofSOCKADDR_IN);          bindOK = !bind(*sock, (const SOCKADDR *) addr, sizeof(SOCKADDR_IN));
         ok( bindOK , "Error binding client to socket\n");         ok( bindOK , "Error binding client to socket\n");
         if( !bindOK ) {         if( !bindOK ) {
                 WSACleanup();                 WSACleanup();
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         int connIndex = 0;         int connIndex = 0;
         SOCKET tmpSock;         SOCKET tmpSock;
         SOCKADDR_IN tmpSockAddr;         SOCKADDR_IN tmpSockAddr;
           int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);
  
         /* we require one connection from each client thread */         /* we require one connection from each client thread */
         for (connIndex = 0; connIndex < NUM_CLIENTS; connIndex++) {         for (connIndex = 0; connIndex < NUM_CLIENTS; connIndex++) {
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         connection->clientAddr = clientAddr;         connection->clientAddr = clientAddr;
  
         /* spawn thread to handle sending data */         /* spawn thread to handle sending data */
         connection->serverThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServerConnection_Run, connection, 0, &connection->serverThread.ID);          connection->serverThread.Handle = CreateThread(NULL, 0,
                   (LPTHREAD_START_ROUTINE) &BlockingServerConnection_Run, connection, 0,
                   &connection->serverThread.ID);
  
         return connection;         return connection;
 } }
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         int bClosed;         int bClosed;
         int totCharsSent = 0;         int totCharsSent = 0;
         int numCharsSent;         int numCharsSent;
           int charsToSend;
         const int charsPerSend = 2000;         const int charsPerSend = 2000;
  
         /* loop and send data */         /* loop and send data */
         while( totCharsSent < TEST_DATA_SIZE ) {         while( totCharsSent < TEST_DATA_SIZE ) {
                 numCharsSent = send(connection->connectedSocket, gTestData+totCharsSent, (totCharsSent + charsPerSend <= TEST_DATA_SIZE) ? charsPerSend : TEST_DATA_SIZE - totCharsSent, 0);                  if (totCharsSent + charsPerSend <= TEST_DATA_SIZE) {
                           charsToSend = charsPerSend;
                   } else {
                           charsToSend = TEST_DATA_SIZE - totCharsSent;
                   }
   
                   numCharsSent = send(connection->connectedSocket, &gTestData[totCharsSent], charsToSend, 0);
                 ok( numCharsSent != SOCKET_ERROR, "socket error\n" );                 ok( numCharsSent != SOCKET_ERROR, "socket error\n" );
  
                 /* pass if send buffer is full */                 /* pass if send buffer is full */
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         /* start server thread */         /* start server thread */
         trace("starting server thread\n");         trace("starting server thread\n");
         serverThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer, &sock, 0, &serverThread.ID);          serverThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer,
                   &sock, 0, &serverThread.ID);
  
         /* start client threads */         /* start client threads */
         clientThreads = malloc(sizeof(struct ThreadInfo) * NUM_CLIENTS);         clientThreads = malloc(sizeof(struct ThreadInfo) * NUM_CLIENTS);
         memset(clientThreads, 0, sizeof(struct ThreadInfo) * NUM_CLIENTS);         memset(clientThreads, 0, sizeof(struct ThreadInfo) * NUM_CLIENTS);
  
         for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {         for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
                 clientThreads[threadIndex].Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingClient, (void *) &serverPort, 0, &clientThreads[threadIndex].ID);                  clientThreads[threadIndex].Handle = CreateThread(NULL, 0,
                           (LPTHREAD_START_ROUTINE) &BlockingClient, (void *) &serverPort, 0,
                           &clientThreads[threadIndex].ID);
         }         }
         trace("%d clients started\n", NUM_CLIENTS);         trace("%d clients started\n", NUM_CLIENTS);
  
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         int wsastartup_result;         int wsastartup_result;
         int versionOK;         int versionOK;
   int i;   int i;
           char testPattern[11] = { 'A', 'O', 'E', 'U', 'I', 'D', 0x00, 0x05, 0x10, 0x15, 0x20 };
         srand(1);  
  
         /* fill out test data */         /* fill out test data */
         gTestData = malloc(TEST_DATA_SIZE);         gTestData = malloc(TEST_DATA_SIZE);
         for(i = 0; i < (TEST_DATA_SIZE/sizeof(int)); i++) {          for(i = 0; i < TEST_DATA_SIZE; i++) {
                 *(((int *) gTestData) + i) = rand();                  gTestData[i] = testPattern[i%11];
         }         }
  
         /* check for compatible winsock version */         /* check for compatible winsock version */
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 START_TEST(wsock32_main) START_TEST(wsock32_main)
 { {
         const int numTests = 3;          static const int numTests = 3;
  
         trace("test 1 of %d:\n", numTests);         trace("test 1 of %d:\n", numTests);
         test_Startup();         test_Startup();


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  Added in v.1.33

Rizwan Kassim
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