(file) Return to wsock32_main.c CVS log (file) (dir) Up to [RizwankCVS] / wine4 / wine / dlls / wsock32 / tests

  1 rizwank 1.1 /*
  2 rizwank 1.3  * Unit tests for 32-bit socket functions in Wine
  3 rizwank 1.1  *
  4 rizwank 1.3  * Copyright (c) 2005 Thomas Kho, Fredy Garcia, Douglas Rosenberg
  5 rizwank 1.1  *
  6              * This library is free software; you can redistribute it and/or
  7              * modify it under the terms of the GNU Lesser General Public
  8              * License as published by the Free Software Foundation; either
  9              * version 2.1 of the License, or (at your option) any later version.
 10              *
 11              * This library is distributed in the hope that it will be useful,
 12              * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13              * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14              * Lesser General Public License for more details.
 15              *
 16              * You should have received a copy of the GNU Lesser General Public
 17              * License along with this library; if not, write to the Free Software
 18              * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 19              */
 20             
 21             #include <stdio.h>
 22             
 23 rizwank 1.3 #include <windows.h>
 24 cs130_tom 1.4 #include <winsock.h>
 25               #include <wtypes.h>
 26               #include <winerror.h>
 27 cs130_doug 1.8 #include <string.h>
 28 rizwank    1.1 
 29                #ifndef STANDALONE
 30                #include "wine/test.h"
 31                #else
 32                #include <assert.h>
 33                #define START_TEST(name) main(int argc, char **argv)
 34                #define ok(condition, msg) \
 35                	do { \
 36                		if(!(condition)) \
 37                		{ \
 38                			fprintf(stderr,"failed at %d\n",__LINE__); \
 39                			exit(0); \
 40                		} \
 41                	} while(0)
 42                
 43                #define todo_wine
 44                #endif
 45                
 46 cs130_tom  1.19 // clients threads to create
 47 cs130_tom  1.22 #define NUM_CLIENTS 64
 48 cs130_tom  1.19 
 49 cs130_tom  1.6  // amount of data to transfer from each client to server
 50 cs130_tom  1.19 #define TEST_DATA_SIZE 145243
 51 cs130_tom  1.4  
 52 cs130_tom  1.24 // max time (seconds) to run test
 53                 #define TEST_TIMEOUT 10
 54 cs130_tom  1.19 
 55                 // we often pass this size by reference
 56 cs130_tom  1.12 int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);
 57 cs130_tom  1.19 
 58                 // global test data; server sends it to client, then client verifies it
 59 cs130_tom  1.24 char *gTestData;
 60 cs130_tom  1.4  
 61 cs130_tom  1.20 struct MyThread {
 62 cs130_tom  1.16 	HANDLE Handle;
 63                 	DWORD ID;
 64                 };
 65                 
 66 cs130_tom  1.12 struct ServerThread {
 67 cs130_doug 1.13 	HANDLE ServerThread;
 68                 	DWORD ServerThreadID;
 69                 	SOCKET ConnectedSocket; // socket to communicate with client
 70 cs130_tom  1.12 	SOCKADDR_IN Client; // client info
 71                 };
 72                 
 73 cs130_tom  1.4  static void test_Startup(void);
 74 cs130_tom  1.23 static void test_ClientServerBlocking_1(void);
 75 cs130_tom  1.22 static void test_Cleanup(void);
 76 cs130_tom  1.23 
 77 cs130_tom  1.24 static void StartBlockingClients(int *serverPort);
 78                 static void BlockingClient(int *serverPort);
 79                 static void BlockingServer();
 80 cs130_tom  1.23 
 81 rizwank    1.1  
 82 cs130_tom  1.5  // StartNetworkApp creates socket sock of type type and returns assigned port number in addr.
 83                 void StartNetworkApp(int type, SOCKET *sock, SOCKADDR_IN *addr)
 84 rizwank    1.1  {
 85 cs130_tom  1.5  	SOCKADDR_IN tmpAddr;
 86                 	int tmpAddrSize;
 87 cs130_tom  1.19 	int bindOK;
 88 cs130_tom  1.4  
 89 cs130_tom  1.19 	// create socket
 90 cs130_tom  1.5  	*sock = socket(AF_INET, type, 0);
 91 cs130_tom  1.24 	ok( *sock != INVALID_SOCKET , "Error in socket()\n");
 92 cs130_tom  1.5  	if (*sock == INVALID_SOCKET) {
 93 cs130_tom  1.4  		WSACleanup();
 94                 		exit(0);
 95                 	}
 96                 
 97 cs130_tom  1.5  	addr->sin_family = AF_INET;
 98                 	addr->sin_addr.s_addr = INADDR_ANY;
 99                 	addr->sin_port = htons(0);
100 cs130_tom  1.4  
101 cs130_tom  1.19 	// bind socket to port
102                 	bindOK = !bind(*sock, (const SOCKADDR *) addr, sizeof(*addr));
103 cs130_tom  1.24 	ok( bindOK , "Error binding client to socket\n");
104 cs130_tom  1.19 	if( !bindOK ) {
105 cs130_tom  1.5  		WSACleanup();
106                 		exit(0);
107                 	}
108 cs130_tom  1.4  
109 cs130_tom  1.5  	// get port number
110                 	tmpAddrSize = sizeof(tmpAddr);
111                 	getsockname(*sock, (SOCKADDR *) &tmpAddr, &tmpAddrSize);
112                 	addr->sin_port = tmpAddr.sin_port;
113                 }
114 cs130_tom  1.4  
115 cs130_tom  1.24 void BlockingClient(int *serverPort)
116 cs130_tom  1.5  {
117                 	SOCKET sock;
118 cs130_tom  1.6  	SOCKADDR_IN client, server;
119                 	HOSTENT *hp;
120 cs130_tom  1.16 	int connectError;
121                 	int totCharsReceived = 0;
122                 	int numCharsReceived;
123                 	int memSame;
124 cs130_tom  1.19 	int yieldCounter = 0;
125 cs130_tom  1.16 	char buf[1001];
126 cs130_tom  1.12 
127 cs130_tom  1.5  	StartNetworkApp(SOCK_STREAM, &sock, &client);
128                 
129 cs130_tom  1.20 	//trace("client port %d\n",ntohs(client.sin_port));
130                 
131 cs130_tom  1.6  	hp = gethostbyname("localhost");
132                 
133                 	server.sin_family = AF_INET;
134                 	server.sin_addr = *(struct in_addr *) hp->h_addr;
135                 	server.sin_port = *serverPort;
136 cs130_tom  1.4  
137 cs130_tom  1.19 	// connect to server
138 cs130_tom  1.16 	connectError = connect(sock, (struct sockaddr *)&server, sizeof(struct sockaddr));
139                 	ok( !connectError , "client cannot connect to host\n");
140                 	if(connectError) {
141 cs130_tom  1.12 		WSACleanup();
142                 		exit(0);
143                 	}
144 cs130_tom  1.19 
145                 	// start receiving data from server
146 cs130_tom  1.16 	while( totCharsReceived < TEST_DATA_SIZE ) {
147                 		numCharsReceived = recv(sock, buf, 1000, 0);
148 cs130_tom  1.24 		ok( numCharsReceived > 0, "socket was closed unexpectedly\n" );
149 cs130_tom  1.19 		
150                 		// check received data againt global test data
151 cs130_tom  1.24 		memSame = ! memcmp(buf,gTestData+totCharsReceived,numCharsReceived);
152                 		ok( memSame, "data integrity lost during transfer\n" );
153 cs130_tom  1.19 		totCharsReceived += numCharsReceived;
154 cs130_tom  1.18 
155 cs130_tom  1.19 		// yield to our other threads
156                 		if(yieldCounter % 20 == 0) {
157 cs130_tom  1.23 			//Sleep(100);
158 cs130_tom  1.18 		}
159 cs130_tom  1.19 		yieldCounter++;
160 cs130_tom  1.12 	}
161                 
162 cs130_tom  1.22 	//trace("client done\n");
163 rizwank    1.1  }
164                 
165 cs130_tom  1.24 void BlockingServer_ProcessConnection(struct ServerThread *t)
166 cs130_doug 1.8  {
167                 	// this will handle all connections to the server, it's in its own function to allow for multithreading
168 cs130_tom  1.10 	int bClosed;
169 cs130_tom  1.17 	int totCharsSent = 0;
170                 	int numCharsSent;
171 cs130_tom  1.19 	int yieldCounter = 0;
172 cs130_tom  1.17 	const int charsPerSend = 2000;
173                 
174 cs130_tom  1.19 	// loop and send data
175 cs130_tom  1.17 	while( totCharsSent < TEST_DATA_SIZE ) {
176 cs130_tom  1.24 		numCharsSent = send(t->ConnectedSocket, gTestData+totCharsSent, (totCharsSent + charsPerSend <= TEST_DATA_SIZE) ? charsPerSend : TEST_DATA_SIZE - totCharsSent, 0);
177                 		ok( numCharsSent != SOCKET_ERROR, "socket error\n" );
178 cs130_tom  1.17 		if(numCharsSent == SOCKET_ERROR) {
179                 			printf("error code: %d",WSAGetLastError());
180                 		}
181                 		totCharsSent += numCharsSent;
182 cs130_tom  1.19 
183                 		// yield to our other threads
184                 		if(yieldCounter % 20 == 0) {
185 cs130_tom  1.23 			//Sleep(100);
186 cs130_tom  1.19 		}
187                 		yieldCounter++;
188 cs130_tom  1.17 	}
189                 
190 cs130_tom  1.19 	bClosed = !closesocket(t->ConnectedSocket);
191 cs130_tom  1.24 	ok(bClosed,"Error closing socket\n");
192 cs130_doug 1.8  }
193                 
194 cs130_tom  1.24 void BlockingServer() // listens for incoming connections and accepts up to NUM_CLIENTS connections at once
195 rizwank    1.3  {
196 cs130_tom  1.12 	struct ServerThread *Threads;
197 cs130_doug 1.11 	int ThreadIndex = 0;
198 cs130_tom  1.24 	int serverPort = 0;
199 cs130_doug 1.11 
200                 	SOCKET sock;
201                 	SOCKADDR_IN server;
202 cs130_tom  1.12 	int ListenReturn;
203 cs130_tom  1.10 
204 cs130_tom  1.5  	StartNetworkApp(SOCK_STREAM, &sock, &server);
205 cs130_tom  1.9  
206 cs130_tom  1.19 	// allocate enough space to keep track of NUM_CLIENTS connections
207 cs130_tom  1.12 	Threads = malloc(sizeof(struct ServerThread) * NUM_CLIENTS);
208                 	memset(Threads, 0, sizeof(struct ServerThread) * NUM_CLIENTS);
209                 
210 cs130_tom  1.19 	// listen on port
211 cs130_tom  1.17 	ListenReturn = listen(sock, NUM_CLIENTS);
212 cs130_tom  1.24 	ok(ListenReturn != SOCKET_ERROR, "error listening on socket\n");
213 cs130_tom  1.17 
214 cs130_tom  1.19 	// set the port parameter; clients now know we're ready to accept connections
215 cs130_tom  1.24 	serverPort = server.sin_port;
216 cs130_tom  1.17 
217 cs130_tom  1.23 	// bound to port; now we can start clients
218 cs130_tom  1.24 	CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &StartBlockingClients, &serverPort, 0, NULL);
219 cs130_tom  1.23 
220 cs130_tom  1.19 	// we require one connection from each client thread
221 cs130_tom  1.17 	for (ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) {
222 cs130_tom  1.19 			// accept connection
223 cs130_tom  1.14 			Threads[ThreadIndex].ConnectedSocket = accept(sock, (SOCKADDR *) &Threads[ThreadIndex].Client, &sizeofSOCKADDR_IN); // this can be modified to include the address of the remote socket
224 cs130_tom  1.24 			ok(Threads[ThreadIndex].ConnectedSocket != INVALID_SOCKET, "error accepting socket\n");
225 cs130_tom  1.19 
226                 			// spawn thread to handle sending data
227 cs130_tom  1.24 			Threads[ThreadIndex].ServerThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer_ProcessConnection, &Threads[ThreadIndex], 0, &Threads[ThreadIndex].ServerThreadID);
228 cs130_doug 1.8  	}
229 cs130_tom  1.5  
230 cs130_tom  1.19 	// wait for all clients to receive data before cleaning up
231 cs130_tom  1.24 	for(ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) {
232                 		WaitForSingleObject(Threads[ThreadIndex].ServerThread, INFINITE);
233                 	}
234 cs130_tom  1.5  
235 cs130_doug 1.13 	free(Threads);
236 rizwank    1.3  }
237                 
238 cs130_tom  1.24 static void StartBlockingClients(int *serverPort)
239 rizwank    1.3  {
240 cs130_tom  1.9  	int ThreadIndex = 0;
241 cs130_tom  1.20 	struct MyThread *ClientThreads;
242 cs130_tom  1.9  
243 cs130_tom  1.20 	ClientThreads = malloc(sizeof(struct MyThread) * NUM_CLIENTS);
244                 	memset(ClientThreads, 0, sizeof(struct MyThread) * NUM_CLIENTS);
245 cs130_tom  1.18 
246 cs130_tom  1.9  	for(ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) {
247 cs130_tom  1.23 		ClientThreads[ThreadIndex].Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingClient, (void *) serverPort, 0, &ClientThreads[ThreadIndex].ID);
248 cs130_tom  1.9  	}
249 cs130_tom  1.20 	trace("%d clients started\n", NUM_CLIENTS);
250 cs130_tom  1.9  
251 cs130_tom  1.20 	// wait for all clients to receive data before cleaning up
252 cs130_tom  1.24 	for(ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) {
253                 		WaitForSingleObject(ClientThreads[ThreadIndex].Handle, INFINITE);
254                 	}
255 cs130_tom  1.19 
256                 	free(ClientThreads);
257 cs130_tom  1.23 }
258                 
259                 static void test_ClientServerBlocking_1(void)
260                 {
261                 	struct MyThread ServerThread;
262 cs130_tom  1.24 	DWORD waitStatus;
263 cs130_tom  1.23 	
264                 	// start server thread
265                 	// server starts client threads after it binds to a port.
266                 	trace("starting main server thread\n");
267 cs130_tom  1.24 	ServerThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer, NULL, 0, &ServerThread.ID);
268 cs130_tom  1.23 
269 cs130_tom  1.24 	// server thread needs to end before cleaning up
270                 	waitStatus = WaitForSingleObject(ServerThread.Handle, TEST_TIMEOUT * 1000);
271                 	ok( waitStatus != WAIT_TIMEOUT, "test did not complete in time\n" );
272 cs130_tom  1.19 
273 cs130_tom  1.5  	trace("test_ClientServerBlocking_1 done\n");
274 rizwank    1.3  }
275                 
276 cs130_tom  1.4  static void test_Startup(void)
277 rizwank    1.3  {
278 cs130_tom  1.4  	// initialize application
279                 	WSADATA wsaData;
280 cs130_tom  1.22 	int wsastartup_result;
281 cs130_tom  1.14 	int versionOK;
282                 
283 cs130_tom  1.19 	// check for compatible winsock version
284 cs130_tom  1.14 	wsastartup_result = WSAStartup(MAKEWORD(1,1), &wsaData);
285                 	versionOK = (LOBYTE(wsaData.wVersion) == 1) && (HIBYTE(wsaData.wVersion) == 1);
286                 
287 cs130_tom  1.24 	ok( versionOK , "WSAStartup returns an incompatible sockets version\n");
288 cs130_tom  1.14 	if ( !versionOK ) {
289 cs130_tom  1.4  		WSACleanup();
290                 		exit(0);
291                 	}
292                 
293 cs130_tom  1.24 	ok((wsastartup_result == NO_ERROR), "Error in WSAStartup()\n");
294 cs130_tom  1.22 	trace("startup ok\n");
295                 }
296                 
297                 static void test_Cleanup(void)
298                 {
299                 	int cleanupOK;
300                 
301                 	cleanupOK = ! WSACleanup();
302                 
303 cs130_tom  1.24 	ok( cleanupOK , "error in WSACleanup()\n");
304 cs130_tom  1.22 	trace("cleanup ok\n");
305 rizwank    1.3  }
306 cs130_tom  1.4  
307 rizwank    1.1  START_TEST(wsock32_main)
308                 {
309 cs130_tom  1.22 	const int numTests = 3;
310 cs130_tom  1.24 	gTestData = malloc(TEST_DATA_SIZE);
311 cs130_tom  1.22   
312                 	trace("test 1 of %d:\n", numTests);
313                 	test_Startup();
314                   
315                 	trace("test 2 of %d:\n", numTests);
316                 	test_ClientServerBlocking_1();
317                 	
318                 	trace("test 3 of %d:\n", numTests);
319                 	test_Cleanup();
320                 
321 cs130_tom  1.4    trace("all tests done\n");
322 cs130_tom  1.20 
323 cs130_tom  1.24 	free(gTestData);
324 rizwank    1.1  }

Rizwan Kassim
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